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Mame openemu
Mame openemu















Other bug fixes and performance improvements.Fixed associating common file extensions with OpenEmu.Fixed the first fullscreen animation of the popout game window after it is moved to another screen.Fixed case where duplicate save states could appear.

mame openemu

Fixed rare issue where screenshots would be a black screen.Fixed a rare issue where games might not start due to permissions.Improved accessibility of in-game notifications and VoiceOver.Improved the codebase with huge refactoring to Swift, modernization and cleanup.Improved UI polish and HIG conformance.

#Mame openemu download

  • Improved UX for core download failures.
  • Improved error message when a core plugin crashes.
  • Added light gun support for PS1 and Sega Saturn.
  • Added toolbar customization (Right click > Customize Toolbar…).
  • Added keyboard shortcuts (⌘+/⌘–) for changing grid size.
  • Added increase/decrease buttons to slider control.
  • Added menu bar items and keyboard shortcuts (⌘3–6) for changing category.
  • Added "Always float popout gameplay window on top" Gameplay Window Management option.
  • mame openemu

    Added "Always use popout gameplay window" as default.Note: Hold "shift" before dragging to disable snap resizing. Added "Always snap popout gameplay window to integer scale" when dragging.Note: HUD bar > cog wheel > Scale > "Fill Screen" to fill the whole screen. Added integer scaling options to the HUD bar for fullscreen popout window, by default keeping the last used integer scale.Added shader compiler optimization pass for faster performance.Added redesigned app icon ready for Big Sur.Redesigned most UI in native macOS style, replacing custom theming.Note: Native Apple Silicon support (no Rosetta 2) in a future update. Seperate scale settings between windowed and fullscreen modes are also remembered. Now fills the entire screen by default, if no previous scale was set. Improved UX for fullscreen popout window.Now prompts with requirement to move to your Applications folder on app launch. Improved UX to mitigate game launch issues related to Gatekeeper.Fixed a hang that can occur when loading a game if the app is affected by App Translocation / Gatekeeper Path Randomization.Instead, it now fills the entire screen as expected.

    mame openemu

  • Fixed fullscreen mode "Fill Screen" scale option only resizing to a maximum integer scale when integer scaling is enabled.
  • Fixed shader configurations not persisting.
  • Fixed a crash that can occur with international language input keys and possibly others.
  • Fixed a crash that can occur in the "Change Game Library Folder Location" open panel if navigating using the keyboard.
  • Fixed red bars that may appear in the background of fullscreen mode on macOS Big Sur.
  • Fixed List View being unsorted if it was the initial view mode.
  • Fixed quitting the app during gameplay not showing confirmation alert or saving progress.
  • Improved UX and relaxed requirements for mitigation of App Translocation / Gatekeeper Path Randomization.
  • Added List View saving for column sort and visiblity (right click column to enable/disable) between app launches.
  • OpenEmu v2.3.2 Requires macOS 10.14.4 or above
  • Fixed a crash that can occur on app launch with macOS Big Sur.
  • OpenEmu v2.3.3 Requires macOS 10.14.4 or above















    Mame openemu